"There were a few other people I talked to that liked the idea of making a level for it, but unfortunately they were busy with other things," he noted. ![]() He has since also been highlighting levels made by other notable indie developers on his blog. "It was kind of on the long finger for a while, but having the deadline of the bundle launch gave me the push to finally make it happen."Īs part of the bundle, Cavanagh released a big update for VVVVVV which not only added a new Linux version of the game, but also a level editor for allowing anyone to create their own worlds in the game and share their creations with friends.Ĭavanagh asked just under a dozen indie developers whether they'd be interested in creating special worlds for the upcoming VVVVVV update, and 10 new levels were ready for launch. "I told him about the big update I wanted to do for VVVVVV, with the level editor and the proper C++ port," said Cavanagh. ![]() "They had the other four games decided before they approached me." Besides VVVVVV, the other games available in the bundle are Crayon Physics Deluxe, Cogs, And Yet It Moves and Hammerfight, while a sixth, Steel Storm, was added this week.Ĭavanagh bumped into John Graham, one of the organizers behind the Humble Indie Bundle, at GDC in San Francisco, and the two discussed the idea of VVVVVV being part of a future bundle. "It was very last minute," he told Gamasutra. ![]() Indeed, for VVVVVV designer Terry Cavanagh, he simply cannot believe his luck. The third Humble Indie Bundle continued the past success of the initiative this week, hitting the $1 million in sales mark less than a week after launching.įor those developers involved, being part of these most famous of bundles must be a dream come true.
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